Batman Arkham Asylum – PC
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Batman Arkham Asylum – PC
You’ve heard of Batman no doubt, but if you don’t read comics, it’s conceivable that you might be unfamiliar with Arkham Asylum. The iconic psychiatric hospital is essentially Gotham City’s Alcatraz, and it has housed just about every villain Batman has ever tangled with at one time or another. Now, thanks to Eidos and developer Rocksteady, Arkham is also the setting for a great third-person action game in which the lunatics take over the asylum and only you can stop them. As Batman, you not only get to go toe-to-toe with thugs in fast-paced punch-ups, but you also employ satisfying stealth tactics, play with great gadgets, solve some remarkable riddles, and do a decent amount of detective work. In short, you get to do all of the things that you want to when you don a Batman costume in a game, provided you weren’t hoping to get behind the wheel of the batmobile.
Because just about everything else needs to be unlocked, the first time you boot up Batman: Arkham Asylum, your first port of call will inevitably be the Story mode. Here, you learn that Batman has captured Joker, and as the lengthy intro sequence plays out, you see him being returned to the asylum under Batman’s watchful eye. Joker doesn’t seem at all perturbed by his predicament, and it quickly becomes apparent that he has deliberately allowed himself to be captured as part of a grand plan that involves taking control of Arkham Island and throwing a party there with Batman as the guest of honor. Clearly it’s a trap, but as Batman (and as someone who demands more than two minutes of gameplay before the credits roll), you just can’t walk away from it.
As you take the controls, Arkham Asylum wastes no time throwing you into the thick of the action. Almost immediately, you’re rushed by a few of Joker’s goons and encouraged to knock them out using both basic attacks and counters. Using just two buttons, you can perform a huge number of moves from Batman’s superbly animated repertoire, and it isn’t at all difficult to string together combos worthy of Hollywood’s finest fight coordinators. That’s because for the most part, at least early in the game, combat requires you to do little more than mash the attack button and then hit the counter button anytime you notice an enemy with an “I’m about to attack you” icon above his head. None of the thugs that you encounter pose much of a threat individually, but you rarely encounter fewer than three or four of them at once, and often, you’ll be up against six or more. Furthermore, the vanilla thugs are joined by enemies with knives, cattle prods, and guns later on, who force you to raise your game and incorporate stun attacks and evasive rolls into your deadly dance routine. Boss battles against supervillains like Scarecrow and Harley Quinn are definitely among the game’s highlights, though it’s a little disappointing that there aren’t more of them. One supervillain in particular makes a number of appearances, but you never actually get to fight him.
Batman Arkham City – PC
Gotham City. This crime-infested metropolis has been famously imagined and reimagined in comic books, cartoons, and films. Now, we have a new vision of Gotham, and it stands not just as one of the most unforgettable incarnations ever of the city that Batman is devoted to protecting, but as one of the most richly detailed and exciting environments ever seen in a game. Building on 2009′s outstanding Batman: Arkham Asylum, Batman: Arkham City sets you free in the intoxicating neighborhood of North Gotham, now a sealed-off superprison for the city’s worst criminals. As the Caped Crusader, you struggle to bring some semblance of order to the chaotic streets, foiling the plots of supervillains and protecting the victims of those who prey on the innocent. With its atmospheric setting, thrilling movement, immensely satisfying combat, and tremendous assortment of secrets to discover, side quests to complete, and other attractions, Arkham City is a fantastic adventure game.
It’s winter in Gotham City, but the streets of the part of town now known as Arkham seem particularly cold. Snow falls on the criminals who roam this place, making the asphalt shimmer with reflections of the neon signs advertising shuttered shops that once upon a time bustled with business. Gotham faced a prison crisis in the wake of the events of Arkham Asylum, and certain unscrupulous characters took advantage of the situation by acquiring the run-down neighborhood of North Gotham, walling it off from the rest of the city, and tossing the criminals in there to fend for themselves. It’s an inhumane and immoral operation; food and warmth are scarce, and some inmates are people whose only crime was voicing a negative opinion of Arkham City and those who run it.
It’s winter in Gotham City, but the streets of the part of town now known as Arkham seem particularly cold. Snow falls on the criminals who roam this place, making the asphalt shimmer with reflections of the neon signs advertising shuttered shops that once upon a time bustled with business. Gotham faced a prison crisis in the wake of the events of Arkham Asylum, and certain unscrupulous characters took advantage of the situation by acquiring the run-down neighborhood of North Gotham, walling it off from the rest of the city, and tossing the criminals in there to fend for themselves. It’s an inhumane and immoral operation; food and warmth are scarce, and some inmates are people whose only crime was voicing a negative opinion of Arkham City and those who run it.
But their misfortune is your gain. The area of several city blocks that makes up the superprison isn’t especially vast as open worlds go, but what it lacks in scale, it more than makes up for in atmospheric detail. Arkham City is home to an old courthouse, a former police headquarters, a musty museum, a disused subway terminal, and other fascinating places. These structures, with their faded portraits, old billboards, and plentiful other features, convey a sense of history. The exceptional art design draws on 1930s art deco and makes Gotham seem like a once elegant and shining city that has fallen into darkness. It’s clearly a work of imagination, but as you explore it, its richness pulls you in, and it becomes a world you can’t help but believe in.
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